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The intent behind the Play of the Game feature is to showcase the most [url=http://www.buyusacigarettes.com]Newport Cigarettes Suppliers, all Quality Newport Cigarettes[/url] exciting moments that might be missed in the fast-paced matches, so that teammates can enjoy them together afterward. The feature has gone through revisions over the years, as players have complained that characters dealing damage get recognized far more often than support or healing characters. Other complaints were that the algorithm would sometimes catch random, completely un-noteworthy instances of players wandering around the map.
In an interview with Waypoint last year, lead designer Jeff Kaplan talked about their ongoing plans for “Overwatch’s” Play of the Game feature, primarily tweaking the algorithm to pick better moments. In the interview, Kaplan mentioned new categories at that time, Sharpshooter and Life Saver, and how they wanted to improve the camera tracking when capturing these moments [url=http://www.buyusacigarettes.com]Newport 100's soft pack cigarettes - Cheap Cigarettes Online Sale Shop[/url] to make the playback more cinematic, among other features.
“I would say that we’re at about a 70% of where we want Play of the Game to be,” Kaplan said. “It catches a lot of cool stuff, but it’s nowhere near as awesome as I think it will be some day.”